Game UI/UX Designer and UI Artist focused on creating clear, polished, and immersive interfaces for games. I design menus, HUDs, inventory systems, character screens, and UI concepts that balance usability with strong visual presentation.
My background in 2D game art helps me approach UI with attention to composition, readability, iconography, asset creation, and how each screen supports the game’s world and tone.
- Created advertisements, graphics and overlays for video game studios.
- Created assets for video game development studios.
- Created kickstarter's campaigns and gaming appeling logos.
- Created mockups and concept art presenting and discussing with the team for validation.
- Created documentation with guidelines and surpevised other artists.
- Created place holders and game-ready assets and implemented in Unity.
- Created, tested and validated game UI.
- Created VFX and animation for the assets and the UI.
- Worked with programmers and designers to create solutions to technical challenges.
- Tested the games in each step and gave feedbacks presenting ideas and solutions.
- Created children's illustrations, book covers, disc covers, character design, concepts and game assets.
- Created logos for several clients.
- Created advertisement graphic panels for local business.